Jakob works for Collabora with graphics and virtual reality, XR Lead at Collabora and a member of the OpenXR working group. He has worked with Linux graphics since 2006, starting with Tungsten Graphics and moving into VMware. In 2013 he along with a friend started the OpenHMD project, then in the spring of 2019 was involved in launching both Monado and OpenXR at GDC.

Accepted Talks:

FOSS Virtual & Augmented Reality

In this talk will cover Monado and Khronos’ OpenXR standard, and give an overview about the current state of open source VR and what lies ahead. Also go into some details of how tracking is done inside of Monado and show of the current state.

VR took off for the consumer with the release of Oculus consumer hardware. But the hardware lacked open source drivers and Linux support in general. The consumer VR space has now grown from a kickstarter campaign into a large industry. But this growth has its down sides, multiple companies have their own APIs competing. Luckily these companies have agreed to work on a single API under the Khronos umbrella. Now that OpenXR has been released and and the Monado project has been getting more stable it is now possible to do good VR on a completely open stack.